No context sudden need to make a tiny game with jumping voxels and desaturated colors. I've no idea what it's about, except I named all assets in #TokiPona, and my mood was involving some kind of lazy melancholia.
I guess it could become a random walk in a quiet forest, with occasional dialogues and chill beats in the background.
Seems like I'm making a custom pixel font for this game. The good thing is #TokiPona uses only 14 letters and capitalizes only names, so it's way faster and easier compared to regular fonts.
I'm trying to give it some kind of natural, script vibe. A bit cryptic, maybe somewhat Elvish. I could have used sitelen pona glyphs, but it would be way too much work for now. I want to have fun making this.
This forest is growing out of control. There are now different height levels and both characters can walk on specific terrain, so you have to swap between them to reach some otherwise inaccessible places.
The lagomorph can hop on logs and the batracian can swim. It's not pictured here because the GIF would be huge, but it works!
@ice are you using "nena sitelen" for "pixel" here? I kind of love it. I've seen people on the discord use the pre-pu "leko" for pixels before but haven't seen a nimi pu way of doing it.
What is "kaweti"?
@clarity Yeah, more specifically this is the antialiasing setting. At first, I went with "selo sitelen" but it felt more cute this way :)
"kaweti" is a quick and dirty attempt to tokiponize "qwerty" but I haven't checked how correct it is. Maybe I should leave it, I'm not sure.
@ice ohhhh I see. I think I would have mayyybe gotten it if it was "nasin Kaweti" with the capital K.
@ice I would maybe describe anti-aliasing as "o mute e nena sitelen kepeken nanpa seme" but the "MSAA_16x" makes it clear enough from context that the shorter one worked
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