Doing dice math to see how my system works out. This curve is actually pretty similar to the games I'm working off of, but I have to wonder if it would feel more fair to make it harsher. Will probably really only be able to tell during playtesting.
(The calculation is, roll one or two dice of different sizes. If either of them is greater or equal to 4, it's a hit)
btw, http://anydice.com is a godsend for this sort of thing when I don't feel like breaking out a full-fledged programming language
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