@mogwai_poet me, chuckling to myself with an insufferable air of superiority after no one understands the things i make: ah, they must not be familiar with cow tools
I wish I could make them stop, but the marketers pass around my address faster than I can unsubscribe to their stuff. Also it never gets flagged as spam because it’s technically not—they’re all legit mailing lists, just ones that I don’t care about…
@darius Man I loved at least two of those games 😂
I used that interoperability as an example in something I pitched for work years ago haha
update: i installed their fucking thing on windows and turned off the lights there, and it seems like it sticks even if i switch OSes! crisis averted, i hope
@jonbro after i forget to unplug my headphones before going to sleep for the fiftieth time, i bet i'll be willing to try it 😆
the manual says i can install their app to support "custom lighting effects," but it's 300mb and wants to control my keyboard and it smells like spyware and the extension is not updated for macos anyway
via Simon Carless on Twitter, this company GamerSpeak (which has a team of "Gamefluencers" that help "unlock revenue opportunities" 🙄) has some wild anecdotes about mobile game whales that the cofounder knows on its about page:
"We had hundreds of players spending over $50,000 monthly"
"we had two princes from Jordan spending $5,000+ daily" (!)
"He spent millions of dollars to win the most competitive event for 6 consecutive months" (!!!)
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