Yesterday I had my little ten-year celebration at work. The five-year award is a glass sphere about the size of a softball, and the ten-year is a bowling ball. (Harmonix’s logo is a shiny blue circle.)
Fifteen has historically been a disco ball, although I hear they might not have a supplier anymore for blue ones. Twenty is a big inflatable ball that you can get inside. God help you if you’re there longer than that and need something larger
I love how the ONLY response I've seen to CS3 getting delayed a month is "ok yeah that's fine"
I bet there are a lot of people in my boat who a) held off on Crossbell while waiting to see how Geofront's Zero fan translation would go; b) started the existing Zero translation in a panic when they realized they were running out of time; and c) are probably gonna play Fire Emblem when that comes out
Trails games do start slow, but I would never frame that as “it gets good after x hours” or “the _real_ game doesn’t start until you get to y.” That slow stuff _is_ the real game—you’re still gonna be buried in NPC dialogue thirty hours in.
It’d be like recommending Animal Crossing by saying “it starts slow, but once you get the fishing rod and the shovel it really picks up”: technically true, but if someone isn’t bought in on the relaxed pacing anyway they’re probably playing the wrong series.
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